Terrawr

The discovered realm of Terrawr is divided among the 4 base elemental leaders. The leaders of the Fire, Water, Earth and Wind kingdoms. Within this division of four, there are secondary kings, in charge of their own elemental lands. Commonly, these kings (and queens in the case of the Glass kingdom) are all subservant to the more dominant 4 elemental kings. There are exceptions to this royal layout, with both the Glass and Steam kingdoms being world powers of their own, Steam occupying half of Air's space and Glass occupying most of Earth's.

Beyond these Elements, there are several lost artes that have recently been discovered in the land of the unknown. Durus (The arte of manipulating metals), Toxcious (The arte of manipulating poisons) and Heamus (The arte of manipulating blood). The kingdoms these three "lost artes" belong to were all wiped out when they were discovered, leaving trace remnants of both the users of the arte as well as the people. The massive massacre of their kingdoms was known as the Kriopic genocide and occured over 300 years ago.

The world of Terrrawr works and deals in power. Survival of the fittest- the strongest survive. In this regard there are several more 'generalised' ranks put in place, when dealing in terms of power. As follows:

True king

Supreme Naga (Commonly associated with the term Discoverers )

Naga

Elite

Naga apprentice

Dobaman

Regalfin

Rookie

These rankings are the typical hierarchy throughout the discovered realms, evolving and changing, depending on the land.

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